About Me

Hi, I’m Greg Schumsky- A designer (web, graphic, product), animator, video producer, manager, photographer, illustrator, user experience designer and general all around nice guy. My background covers over 25 years experience in design work.

My inspirations for becoming a designer were Walt Disney and Jim Henson (the man behind the Muppets). When I was 4 or so I remember two of my favorite shows – Disney’s Wonderful World of Color and once in a while a night time special with the Muppets. Disney’s shows were intriguing to me, not just for the animation, but watching Walt Disney introduce the show, as well as once in a while showing something from behind the scenes at Disney, such as an Imagineer working on audio animatronics for a new attraction (and that’s one reason I love robotics). Then my parents took my two brothers and I to Disneyland. I still remember getting my picture taken with a man and woman astronaut in Tomorrowland.  As I mentioned, Jim Henson and the Muppets were also an inspiration, and when I was 6, my older brother and I would put on puppet shows for family and friends with our Muppets- I was always Kermit the Frog (and I do a pretty mean Kermit impression – sometimes without trying).

When I was 5, I learned to read sheet music and began playing the piano, but that didn’t last long once my dad let me use his 8mm movie camera. It felt natural in my hands, and soon I was making films with the neighbor kids, including stop-motion (called Pixelation) invisible race car driving across the lawn, and learned (by accident) the magic of backwinding and double exposing the film. I knew in my heart that someday I wanted to work for Disney, whether it was making films or designing new attractions (there was no internet so I couldn’t imagine someday there would be a Disney website…).

I began working at the age of 14 as a video editor for San Diego’s only real-estate television show “TV Open House”, way before there was ever HGTV, but had a love for graphic design and took some classes in that as well as industrial design in high school. I eventually studied architecture and industrial design in college. I also had a love for photography as well. I went on eventually to do all sorts of creative related work, from video production (shooting, editing, some producing), to interactive multimedia, animation, silk-screening, technical illustration, designs for t-shirts, logos, web work, motion graphics, product design, sound engineering for a local commercial studio, sound recording on a feature film, producing a commercial video game…and so on.

Funny thing though, as my career path, which I thought would lead into filmmaking and animation (skills I had learned or was natural at), wound it’s way through working in the web, and next thing I know people are saying I’m a user experience designer. I’m guessing that my experience with storytelling, product design, as well as the early years in multimedia and then the web just lead to that. There wasn’t anything such as classes in Human Computer Interaction, or usability, or anything called user-centered design. Everyone back then had to just figure out what worked and what didn’t, and more so, make things fun and an overall good to great experience for clients and users. It’s just how it was.

So, I hope you get something from my comments and musings on design, whether it’s cool architecture, graphics, products, video games, or anything else that intrigues and inspires me.

If you want to get a hold of me, you can email me at gsdesign@cox.net.

4 thoughts on “About Me

  1. Yes, WordPress has a nice line graph under the dashboard that lets me see how many people visit the blog each week. So far I’ve been getting about 15 per day every other day.

  2. Interesting. I am technically a film production major in my senior year and right now I feel similar to how you did – I am making graphics, designing products (chapslipbalm.com), writing screenplays for upcoming shorts (giantstepfilm.com). It’s stressful because I feel that I am not really an expert in any field because I am doing too much of everything. I have just started to be seriously looking into UX design. It feels natural to me, but I’m definitely still unsure. I’ve designed some interfaces in photoshop as well and am considering building up my portfolio. I graduate soon and the pressure to find a job is higher than ever. What advise do you have for me moving forward?

    1. Good question – the only advice I can give is to do what your heart tells you to do. What have you loved doing since you were a kid? What was your passion before going to film school? Was it film, or was it something else? For me my first love is film – creating stories, characters, and turning that into something truly magical. I like doing UX, but if I had the chance to work in film again (or even theme park design) where I could make a decent living, I’d be back there. BUT, both are about creating a story and experience for the viewer/user. Having your experience in those different disciplines is great, because you can apply them to either filmmaking or UX — your choice.
      I know this doesn’t help much, but, the cool thing about your background is in film, you can work in different production roles, and in UX you can always apply your knowledge of filmmaking…

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